Wingsuit Classes & Categories
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The purpose of this document is to quantify the differences between categories of wingsuits, and the recommended amount of experience to pilot each. As suit design and performance has surpassed anyone’s expectations, and continues to advance at virtually an exponential rate, we see a need for such a upsizing progression plan. Categories of these are as follows.


Class A Tracking Suits


Class

A    Student / Transitional / Training Wing Root

B    Beginner Wing Root

C    Intermediate / Aerobatic Wing Root

D    Advanced / Large Format Wing Root

E    Expert / Max Perf. Wing Root

X    Advanced Expert / Experimental


Class A Tracking Suits (inflatables)

Tracking Suits, both inflatable and non, are defined as suits designed for forward motion with no pronounced wing surface between the arm and body.

Recommended experience: 100-120 Skydives minimum, Tracking & Canopy course Highly Recommended.

Examples: Squirrel Sumo, PF Power Tracking suits, Redline, HDI Tracking suits, Various other Manufacturers

-Wingsuit Loading may greatly affect WS performance & Stability~ Class A: Student / Transitional / Training Wingsuits

Training Wingsuit with a pronounced wing surface connecting the Arm to the Body of the suit, one or two piece, at a location near the hips. Mainly used for initial wingsuit flight training

Example: Squirrel Hatch, TS I-bird/ PF Prodigy, Redline

Recommended Experience: 200 Skydives in last 18 Months


Class B: Beginner / Aerobatic Wing Root

Wingsuit with a pronounced wing of which the root extends from the tip of the gripper to the thigh area, no lower than the knee. These suits are exceptional ways to learn all aspects of wingsuit flight, and provide the pilot with great agility and ease of use. Good for aerobatics and team flying. Very forgiving when mistakes are made. These suits may also be used for student training, however is not advised for first flights unless exceptional circumstances apply. These suits are designed to be a stable platform for a new pilot to learn to fly on, offering good performance, and the ability to fly aerobatic maneuvers easily and manage the risks of instability with low experience.

Examples: Squirrel Swift, TS T-bird, PF Phantom & Shadow, Redline

Recommended Experience: 3-5 wingsuit jumps, stability required


Class C: Intermediate / Advanced Aerobatic Wing Root

Wingsuit with a wing root which extends from the tip of the gripper to the calf area, no lower than the ankle. Legwing no longer than 4” past the feet. These suits are more advanced and require more skill to fly, due to increased surface area and departure characteristics. These suits normally provide higher backflying performance while at flocking speeds; providing more drag, equating to more lift at lower forward speeds than some larger suits, while allowing greater forward speeds and glide ratios.

Example: Squirrel Funk, TS R/S-Bird, PF Ghost, Havok, early V series, Intrudair

Recommended Experience: Normally 40-60 wingsuit jumps minimum, provided pilot can show controlled flight and recovery techniques in previous suit, and navigate with ease. Wingsuit coach may make considerations.

Recommended Gear Change from standard~ 9’ Bridle, Pin to PC, Dynamic Corners on Container. Minimum 24” PC.


Class D: Advanced / Large Format Wing Root

Wingsuit with a wing root extending from the gripper down to the lower leg/ankle, with a legwing larger than 4” past the feet. Advanced suits have much larger wing area than the intermediate and beginner suits, & require far more control to fly with stability. Finesse really starts to come into play, as well as your ability to make good navigational choices when flying near max performance. The ability to recover from a spin quickly is paramount when flying this level suit. With this level of suit, a skydiver could easily fly out of the airspace of the airport the DZ is operating out of. Forward speed and range with this class of suit is greatly increased due to the increased surface area of the legwing, and aerofoil shape of the wings.

Example: Squirrel Colugo1 & 2, TS X1,X2, Early Apaches, Scorpion, PF Vampire & Venom

Recommended Experience: Skill notwithstanding, 100 wingsuit jumps minimum


Class E: Expert / Max Performance Wing Root

Wingsuit with a wing root extending from the gripper down to the ankles, with a legwing greater than 6” past the feet. Most Aerofoil suits are minimally in this category. These suits provide the maximum performance and require the most skill not just to fly, but to recover from departures. Departures in suits of these nature may prove to cause LOC more quickly than expected. Pilots of these suits should be highly proficient and current when flying this type of equipment.

Examples: Squirrel Aura, Tonysuit X3, Apache Rebel, Jedi, PF Viper, Alien G-12

Recommended Experience: No less than 100 wingsuit jumps, normally 150, provided Pilot can show controlled flight and recovery techniques in previous suit, and navigate safely to designated landing area “Peas” minimum of 10 jumps in a row. Pilot should be able to dock with ease and safety while in flocks, Wingsuit coach may make considerations for “D” or PRO rated pilots.

Recommended Gear: Min. 9’-12’ Bridle Pin to PC, Dynamic Container.
AAD’s HIGHLY RECOMMENDED!!


Class X: Advanced Expert / Experimental

Aerofoil suit with a root extending from the gripper to or past the ankles, with a legwing extending well past your feet.

Examples: Squirrel Aura, TS Apaches, Rebels, Jedis; PF Vipers, V-5Rs, etc, some BASE only suits as well. Prototypes of ALL types.

Recommended Experience~ No less than HUNDREDS of wingsuit jumps. If you need to ask, the answer is NO. D-License, PRO ratings, AAD’s are all HIGHLY RECOMMENDED at this point.

Recommended Gear~ Min. 9’-12’ Bridle Pin to PC, Dynamic Container. AAD’s HIGHLY RECOMMENDED. If you need to ask, the answer is NO.

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